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Sys.CreateFolder(strPath);   97.                }   98.                var strWin32ProjectPath = strPath + "\\proj.win32";   99.   100.                if (!FileSys.FolderExists(strWin32ProjectPath)) {   101.                    FileSys.CreateFolder(strWin32ProjectPath);   102.                }   103.            }   104.        }   105.   106.        var file = FileSys.OpenTextFile(strUserPath, 2, true);   107.        var strUserValue = "";   108.        if(WizardVersion >= 10.0)   109.            strUserValue = "<?xml version=\"1.0\" encoding=\"utf-8\"?>\r\n"   110.                 + "<Project ToolsVersion=\"4.0\" xmlns=\"http:-/-/schemas.microsoft.-com/developer/msbuild/2003\">\r\n"   111.                 + "  <PropertyGroup>\r\n"   112.                 + "    <ShowAllFiles>false</ShowAllFiles>\r\n"   113.                 + "    <LocalDebuggerWorkingDirectory Condition=\"'$(Configuration)|$(Platform)'=='Debug|Win32'\">$(ProjectDir)..\\Resources</LocalDebuggerWorkingDirectory>\r\n"   114.                 + "    <LocalDebuggerWorkingDirectory Condition=\"'$(Configuration)|$(Platform)'=='Release|Win32'\">$(ProjectDir)..\\Resources</LocalDebuggerWorkingDirectory>\r\n"   115.                 + "    <DebuggerFlavor Condition=\"'$(Configuration)|$(Platform)'=='Debug|Win32'\">WindowsLocalDebugger</DebuggerFlavor>\r\n"   116.                 + "    <DebuggerFla上一页  [1] [2] [3] [4] [5] [6] [7] [8] [9] [10]  ... 下一页  >>  
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