Sys.CreateFolder(strPath); 97. } 98. var strWin32ProjectPath = strPath + "\\proj.win32"; 99. 100. if (!FileSys.FolderExists(strWin32ProjectPath)) { 101. FileSys.CreateFolder(strWin32ProjectPath); 102. } 103. } 104. } 105. 106. var file = FileSys.OpenTextFile(strUserPath, 2, true); 107. var strUserValue = ""; 108. if(WizardVersion >= 10.0) 109. strUserValue = "<?xml version=\"1.0\" encoding=\"utf-8\"?>\r\n" 110. + "<Project ToolsVersion=\"4.0\" xmlns=\"http:-/-/schemas.microsoft.-com/developer/msbuild/2003\">\r\n" 111. + " <PropertyGroup>\r\n" 112. + " <ShowAllFiles>false</ShowAllFiles>\r\n" 113. + " <LocalDebuggerWorkingDirectory Condition=\"'$(Configuration)|$(Platform)'=='Debug|Win32'\">$(ProjectDir)..\\Resources</LocalDebuggerWorkingDirectory>\r\n" 114. + " <LocalDebuggerWorkingDirectory Condition=\"'$(Configuration)|$(Platform)'=='Release|Win32'\">$(ProjectDir)..\\Resources</LocalDebuggerWorkingDirectory>\r\n" 115. + " <DebuggerFlavor Condition=\"'$(Configuration)|$(Platform)'=='Debug|Win32'\">WindowsLocalDebugger</DebuggerFlavor>\r\n" 116. + " <DebuggerFla上一页 [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] ... 下一页 >>
|